Gabriel, Apostate of Hate (2024)

This page details Gabriel's second encounter in 6-2. For general information, see Gabriel. For the first encounter in 3-2, see Gabriel, Judge of Hell.

Gabriel Returns for a rematch in Heresy as the Apostate of Hate. He is encountered in [ 6-2: AESTHETICS OF HATE ] and is defeated by V1 again, after which he vows to confront the machine once more.

Contents

  • 1 Description
  • 2 Combat
  • 3 Attacks
  • 4 Terminal Data
  • 5 Rending Apart
  • 6 Voice Lines
    • 6.1 6-1: CRY FOR THE WEEPER
    • 6.2 6-2: AESTHETICS OF HATE
    • 6.3 Taunts
      • 6.3.1 First Phase
      • 6.3.2 Second Phase
    • 6.4 Misc
    • 6.5 Unused
  • 7 Trivia

Description[]

Gabriel, cast down from Heaven, is understandably pissed. Though he still wears the same armor as he did as the Judge of Hell, his enraged state makes him glow red, and he now wields his twin blades, Justice & Splendor; his wings are also a different color, switching from blue to yellow in his enraged status. In Phase 2, as Gabriel suddenly remembers his anger management classes, his armor returns to its original color scheme, but his wings and halo have golden highlights, instead of being full blue.

Combat[]

Gabriel now primarily uses his twin swords to attack V1. These attacks are highly mobile and fast but don't track very well. Gabriel's attack structure functions very similarly to his 3-2 counterpart, though now two of his combos will only trigger at close range instead of just one and he has no limit on how many pre-combo projectile throws he can perform between taunts. Gabriel will only take 50% damage when knocked into the air between phases 1 and 2.

Attacks[]

Gabriel has 4 attacks, with an extra attack in phase 2 of Violent. Between each taunt, Gabriel will string two combo attacks together (three combo attacks on Violent) with a chance to perform a raw sword throw before each combo. He will not use the same combo attack twice in a row (unless locked out of both of his close range combos), and unlike his previous fight, he has no limit on how many raw sword throws he can perform between taunts. In Phase 1, Gabriel will teleport his swords back into his hands if they are mid-flight when he initiates an attack. In Phase 2, he will instead manifest light projections of his swords to continue attacking without canceling his projectile, though in this state he will not teleport mid-combo except when initiating another sword throw.

Gabriel, Apostate of Hate (1)
  • Light Combo: Gabriel will reverse his grip on his swords, then dash directly towards V1, attacking 4 times then following up with a final long-range thrust with both swords. Only the finisher is parriable. In Phase 2, he will teleport before the finisher unless his real swords are mid-flight.
  • Medium Combo: Gabriel will raise Splendor in his right hand before swinging 3 times and following up with a final dashing, spinning slice with both swords. He will only initiate this combo while V1 is in close range, and only the finisher is parriable. In Phase 2, he will teleport before the finisher unless his real swords are mid-flight.
  • Heavy Combo: Gabriel will rear his swords behind his left shoulder before cleaving twice with both, then quickly combining and throwing them with less windup than his raw sword throw. He will only initiate this combo while V1 is in close range, and both swings as well as the thrown sword can be parried. In Phase 2, he will teleport before throwing, and on Violent difficulty, he will also teleport before the second swing, unless his swords are mid-flight.
  • Sword Throw: Gabriel will combine his swords horizontally in front of him, raise them over his head, and throw them at V1. These will lightly track V1 and can be parried. Unlike his axe throw, which expires after a certain amount of flight time, the sword projectile will last until it hits something or Gabriel teleports them back into his hands. In Phase 2, he will teleport right before throwing.
  • Summoned Swords: On Violent difficulty, he will summon a surrounding shield of swords at the start of Phase 2, and then every other taunt. These can be parried.

Terminal Data[]

For more information, see Terminal.

TYPE: SUPREME ANGEL

DATA:
Having twice clashed with the machine and lost, Gabriel realized he had been mistaken. The strong fire that burned inside him was not hatred at all, but passion.

Gabriel had never before known the joy of a struggle, of coming face-to-face with an opponent of equal or greater measure. Though he had lost twice, each loss only further grew his desire to overcome.

Up until now, he had only done what was expected of him, but now for the first time he had found something he himself wanted. Not even the fast encroaching End of Hell mattered to him anymore.

Still, having come to realize the horrors he had committed in God's name, he felt a great guilt. Though he could not undo what he had done, Gabriel knew he had to make things right, and headed to Hell for the last time.

STRATEGY:
- While Gabriel's speed has increased, his accuracy has not. Dodging diagonally or to the side will prove more fruitful than trying to run backwards out of the range of his swords.

- Though his sword throw may seem impossible to dodge, it will prove an excellent weapon if parried instead.

- Overcome with emotion, Gabriel will sometimes stop to taunt his opponent, creating a window for healing.

Rending Apart[]

Gabriel starts in an enraged state. He is much faster and his attacks hit much harder and are also just as rapid. One slip-up and Gabriel can easily kill you in two or three hits. A good way to counteract his rush attacks is to slide off to the side and/or dash before he pulls off his last hit in his combos. If you want to get cheeky, you can parry him with his single-hit attacks and before he initiates the last attack in his combo strings, but you should dash into him before doing so, as he can still hit you. In a similar fashion to Minos Prime, he tends to be easy to slide away from with certain combos, and impossible to in others. Generally, keep moving erratically and parry when able to, all while using something handy like Shotgun Swapping and Projectile Boosts (or whatever you prefer). Rockets can be particularly effective, though since Gabriel is not classified as a grounded enemy, double-damage airshots are not possible on him, even during his juggle phase. Freezecharged rockets ignore this, making them a good opener to the fight. Note that successfully parrying melee hits will not interrupt them.

Gabriel is a boss that is centered around the Parry mechanic, so accurately identifying and responding to his combos—along with hitting his slow homing "sword-a-rang" projectile—can easily net a victory. It is recommended to move in a straight line once he performs his throw animation and aim the redirect back at him whenever possible. Otherwise, as mentioned, dashing into Gabriel can avoid damage with invulnerability frames while safely bringing the player within range for melee parries.

In Phase 2, he will start teleporting during his attacks to misdirect the player. He will also stop teleporting his thrown swords back into his hands upon initiating melee attacks, instead attacking with light construct duplicates of his swords while the sword projectile continues its flight. Gabriel cannot teleport before melee hits while the sword projectile is active, though this restriction does not apply to either of his sword throws.

Shooting coins either directly, from behind, or above him with a charged Alternate Piercer Revolver shot or the Electric Railcannon can shred through his health in both phases. Although he's no longer enraged in his second phase, it does not slow down Gabriel in any way. As usual, the Screwdriver can be used as an effective way to keep your health up but runs the risk of hard damage overwhelming anyone who becomes too reliant on it.

While Gabriel does not take additional damage from sawblades like he does from nails, it can be easier to passively manipulate Gabriel into sawblade traps than nail traps. Consider using nails over sawblades to open the fight, as saws can waste durability hitting terrain before they get a chance to damage Gabriel. Consider making a freeze-charged rocket trap for Gabriel, as it does not use the Nailgun's or Sawblade Launcher's ammo and still deals the same amount of damage.

While it is still possible to slide around to dodge Gabriel's attacks, it will not be consistent unless the slides are timed correctly based on Gabriel's attack patterns, forcing players who had relied on mindlessly spamming the slide mechanic in the first fight to properly figure out his patterns here. Despite this, the arena is much larger and has no pitfalls, meaning players may find the rematch easier despite Gabriel's increased speed and power.

Voice Lines[]

6-1: CRY FOR THE WEEPER[]

  • "Machine, I know you're here. I can smell the insolent stench of your bloodstained hands. I await you down below."

  • "Come to me."

6-2: AESTHETICS OF HATE[]

  • "Limbo. Lust. All gone… With Gluttony soon to follow. Your kind know nothing but hunger, purged all life on the upper layers, and yet they remain unsatiated… As do you. You’ve taken everything from me, machine. And now all that remains is PERFECT HATRED." (Monologue as V1 makes its way through the stage)

  • "Machine, I will cut you down, break you apart, splay the gore of your profane form across the STARS! I will grind you down until the very SPARKS CRY FOR MERCY! My hands shall RELISH ENDING YOU… HERE AND NOW!" (Forgetting his anger management classes when V1 intrudes on him playing the organ)

  • "IS THAT THE BEST YOU’VE GOT?! [cathartic laughter]" (Entering his second phase)

  • "Twice?! Beaten by an object… Twice! I’ve only known the taste of victory, but this taste… Is- Is this my blood? I’ve never known such… Such… relief? I- I need some time to think… We will meet again, machine." (After being defeated)

  • "May your woes be many… and your days few." (After teleporting away)

Taunts[]

First Phase[]

  • "IS THIS WHAT I LOST TO!?"

  • "YOU'RE GETTING RUSTY, MACHINE!"

  • "LET'S SETTLE THIS!"

  • "NOTHING BUT SCRAP!"

  • "I'LL SHOW YOU DIVINE JUSTICE!"

  • "TIME TO RIGHT MY WRONG!"

  • "YOU NEED. MORE. POWER!"

Second Phase[]

  • "I've never had a fight like this before!"

  • "Show me what you were made for! [cathartic laughter]"

  • "Now THIS is a fight worthy of God's Will!"

  • "What is this FEELING? [cathartic laughter]"

  • "Come get some BLOOD! [cathartic laughter]"

  • "Come on, machine! Fight me like an ANIMAL!"

  • "I'll show you TRUE splendor!"

Misc[]

  • "Eugh!"

  • "Mmmh!"

  • "Augh!"

  • "Gah!"

Unused[]

  • So this is what you see in bloodshed?

Trivia[]

  • "May your Woes be many... And your days few..."
  • Phase 1: ENRAGED MODE Phase 2: Normal Mode
  • GABRIEL
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